"Bh" redirects here. For the pet, see Bloodhound. For the Hunter activity, see Bird house trapping.
![]() | Boosting in Bounty Hunter is a bannable offence. Colluding with other players, or using alternate accounts to boost point gain may result in a ban from Old School RuneScape. |
![]() | This is a dangerous activity. On death, Hardcore Ironmen will lose their status. |
Bounty Hunter | ||||
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Also called | Target World | |||
Released | 18 September 2014 (Update) | |||
Type | Minigame | |||
Members | Yes | |||
Location | Daimon's Crater | |||
Participants | 2+ (11+ for continuous targets) | |||
Skills | Combat | |||
Requirements | ![]() ![]() | |||
Reward currency | N/A | |||
Tutorial | No | |||
Music | N/A | |||
Location | ||||
Bounty Hunter, commonly abbreviated as BH, is a player killing minigame located in the Wilderness at Daimon's Crater. Upon entering the crater, the player will be given another player within 5 (adjustable to 10 or 15 by speaking with the Emblem Trader) combat levels of them as a target. Besides the usual items dropped on death, players who successfully kill their target will be rewarded with Bounty Hunter points, which can be used at the Emblem Trader's Bounty Hunter Store.
Contents
- 1 Mechanics
- 1.1 Coffer
- 1.2 Fighting
- 1.3 Bounty Hunter points
- 2 Official worlds
- 3 Changes
- 3.1 Gallery (historical)
- 4 Trivia
Mechanics[edit | edit source]
Coffer[edit | edit source]
To participate in Bounty Hunter, players are required to put minimum deposit of coins into the Bounty Hunter coffer. The minimum deposit depends on the player's combat level:
Combat Level | Minimum Deposit |
---|---|
32-60 | 30,000 |
61-88 | 50,000 |
89-110 | 100,000 |
111-126 | 150,000 |
Upon a player's death, an amount of coins are deducted from the coffer. Non-skulled players lose coins equal to their minimum deposit, while skulled players only lose 10,000.
Fighting[edit | edit source]
When you enter the crater, you will spawn somewhere in the arena and be given a target from amongst the other players in the minigame. While in the crater, teleportation is blocked, protection prayers can not be used, and binding spells such as Ice Barrage will not stop players' movement.
Bounty Hunter points[edit | edit source]
Each target kill will earn you two Bounty Hunter points, which can be traded for rewards at the Bounty Hunter Store. In addition, bonus points are rewarded for milestone kills:
Total Kill Count | Bonus Points |
---|---|
Per 10th | 3 |
Per 50th | 5 |
Per 100th | 10 |
Per 500th | 25 |
Besides the points earned from kills, players can earn extra points by leveling up and trading in esoteric emblems. A tier 1 emblem will drop on your first target kill, or it can be bought from the Bounty Hunter Store for two points. Each target kill will rank up your own emblem. Dying with an emblem will reduce its tier by 1. If the emblem has a tier of 1 upon death, it will be removed.
The following table shows how many points each emblem is worth:
Emblem Tier | BH Point Value |
---|---|
1 | 2 |
2 | 4 |
3 | 7 |
4 | 11 |
5 | 16 |
6 | 22 |
7 | 29 |
8 | 37 |
9 | 46 |
10 | 56 |
Target Skipping & Penalties[edit | edit source]
A player may skip up to two skulled targets within a thirty-minute window without incurring a penalty. Once a player skips their third skulled target, they will be blocked from matchmaking for thirty minutes. (You can skip unskulled targets without penalty) After the thirty minutes, the points rewarded after the first target killed will be halved and an esoteric emblem will not be dropped (if they don't already have one). If the player has an esoteric emblem in their inventory instead, it will not be upgraded.
Official worlds[edit | edit source]
Unlike most minigames, Bounty Hunter can only be played on certain worlds. As with PvP worlds, Bounty Hunter worlds are often rotated to provide fairer lag associated with ping/server latency to players across the world. The current active PvP world rotation is Rotation A. Worlds 318 (UK) and 369 (AUS) are available on rotation A, and world 319 (US West) is available on rotation B.
World | Location | Members | Activity |
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318 | ![]() | ![]() | Bounty Hunter |
569 | ![]() | ![]() | Bounty Hunter |
Changes[edit | edit source]
Date | Changes |
---|---|
7February2024 (update) |
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9August2023 (update) | The required amount of game time played required to access Bounty Hunter has been reduced from 48 to 12 hours. |
5July2023 (update) | Players who die in Bounty Hunter will no longer be assigned new targets for 1 minute. |
14June2023 (update) |
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7June2023 (update) |
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1June2023 (update) |
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24May2023 (update) | Bounty Hunter reworked significantly into a minigame located at Daimon's Crater, Target Worlds removed. |
15March2023 (update|poll) | Target worlds no longer have misleading messages about the non-existence of PJ timers. |
13January2021 (update) | The Bounty Hunter Reward Shop has now closed and all existing Archaic and Antique Emblems have been removed, although you may still encounter the former on Deadman Worlds, where you will still be able to trade them as before. |
6August2020 (update) |
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12June2020 (update) | Bounty Hunter emblem upgrades are now capped at ten per day in order to limit farming. |
23April2020 (update) | Bounty Hunter is re-enabled. |
23January2020 (update) | Bounty Hunter was temporarily disabled due to concerns with gold farming. |
28November2019 (update) |
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14November2019 (update) |
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8November2019 | Hotfix In order to reduce player boosting, only one emblem from the target and killer will be upgraded, rather than up to three. |
7November2019 (update|poll) |
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25February2016 (update|poll) |
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24September2015 (update) | The Bounty Hunter Rogue hat will now be kept as expected upon death under the current temporary death system. |
18December2014 (update) | The Bounty Hunter streak overlay can once again be toggled on or off. |
6November2014 (update|poll) |
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9October2014 (update|poll) | Wilderness bosses and demi-bosses on a Bounty Hunter world now have a chance of dropping tier 1 mysterious emblems. |
25September2014 (update) |
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19September2014 (update) | In order to discourage players from selling lives, several game integrity updates were made to the Bounty Hunter system and some items in the Bounty Hunter rewards shop were tripled in price. |
Gallery (historical)[edit | edit source]
The old Bounty Hunter skulls before the change in the Bounty Hunter Return update.
Old hotspot markers.
Historical bounty skulls that appeared depending on the tier of Antique Emblem that the player held:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Trivia[edit | edit source]
- Originally released in December 2007 as part of the highly controversial update that saw the removal of PvP from the Wilderness, Bounty Hunter's first incarnation was confined to a single crater and was intended as a substitute for Wilderness player-killing. Although the August 2007 archive of RuneScape that Old School RuneScape's servers were based on predated the Bounty Hunter update, both players and the development team expressed interest in bringing it back in a revised form. It was subsequently released in 2014 as a single-world activity that existed separately from and alongside traditional Wilderness PvP. Likewise, the current version of Bounty Hunter also did not replace traditional PvP combat, instead serving as an optional minigame.
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Ancient Warriors' equipment |
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